Fixed crates getting deleted if another mission failed.
Rewrote AH and overall framework, client FPS should be a lot better.
May random lag/lag spikes, will be debugging and fixing these. Just PM me on TS if you experience them.
First login, respawn, and other database related code is a lot faster now.
Bare basic Exile mod server is now up. Port is 3502, name is Bonfire AU Exile mod
Soon I'll be porting over the A3 Epoch AH and framework I made for Exile, this shall also include a custom damage system, respawn system, and more once I get into the Exile code as well as see what the players want.
Added virtual garage, right click toolbox and select "Build virtual garage". Requires cinder garage doorway and helipad.
Added "Build helipad" to toolbox, requires a safe.
Vehicles now get deleted if unmoved after 2 days instead of 7.
Base maintenance prices have been changed.
Bases now get deleted if unmaintained for 10 days, instead of 16.
Safes now reset to 0000 if unused (inventory changed) for 8 days (instead of 14).
Safes now get deleted if unused for 12 days, instead of 16.
Empty objects (safes, vehicles, etc) now get deleted after 7 days instead of 14.
All vehicles are going to be deleted 1 day from this post, so be sure to store them in your virtual garage when you're not on the server! What's next?
Buildables are going to be destructible again;however, vehicles will not be able to deal damage to them. They will also have 6 times the armour as before, while doors will only...